Linux gaming groups form the Open Gaming Collective to reduce duplicated work
A new alliance called the Open Gaming Collective has formed to coordinate Linux gaming development efforts across multiple projects.
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The pitch is straightforward: lots of Linux gaming teams solve the same problems in parallel—kernel patches, input tooling, compositor tweaks, packaging. Pooling that work could improve hardware compatibility and reduce wasted effort, especially as handheld PCs and living-room Linux setups grow.
This isn’t a “one distro wins” move; it’s a “shared plumbing” move. If it works, it could quietly make Linux gaming feel more consistent—fewer weird controller issues, fewer one-off hacks, fewer “works on my distro” headaches.
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