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HOTPlayStation State of Play goes live today with a 60+ minute showcaseHOTSilent Hill Transmission airs today with new franchise updatesHOTOverwatch new-era update is now live with major gameplay shiftsHOTReports say more Xbox game delistings are on the wayMonster Hunter Wilds locks in a major expansion for 2026Subnautica and Below Zero hit Switch 2 on Feb 17Iron Lung is getting a film adaptationDisney Dreamlight Valley drops free Puppy Love updateHelldivers 2 Cyberstan update brings back Cyborg threatsFortnite tightens competitive anti-cheat requirements on PCXbox Game Pass adds another February wave of titlesRPG Maker MZ is free on Steam for a limited timeMewgenics launches after a long development cycleReport: PlayStation Plus February lineup could slip to MarchGTA V mod community hit by announced alt:V shutdownXCOM 2 turns 10 as anniversary sales pull players back inEpic Games Store dispute over delisted title sparks backlashHOTPlayStation State of Play goes live today with a 60+ minute showcaseHOTSilent Hill Transmission airs today with new franchise updatesHOTOverwatch new-era update is now live with major gameplay shiftsHOTReports say more Xbox game delistings are on the wayMonster Hunter Wilds locks in a major expansion for 2026Subnautica and Below Zero hit Switch 2 on Feb 17Iron Lung is getting a film adaptationDisney Dreamlight Valley drops free Puppy Love updateHelldivers 2 Cyberstan update brings back Cyborg threatsFortnite tightens competitive anti-cheat requirements on PCXbox Game Pass adds another February wave of titlesRPG Maker MZ is free on Steam for a limited timeMewgenics launches after a long development cycleReport: PlayStation Plus February lineup could slip to MarchGTA V mod community hit by announced alt:V shutdownXCOM 2 turns 10 as anniversary sales pull players back inEpic Games Store dispute over delisted title sparks backlash
PCNintendo Switch
Developer
CRX Entertainment
Publisher
CRX Entertainment

Super Sean 008: Xelar's Revenge

GameForceAsiaV6.STATICGFA METERGOOD

Reviewed by Derrick Chen

On paper, 008 brings “new stuff”: dozens of new enemies, “many new magical places,” and a symphonic soundtrack, alongside the same fast-paced 2D jump & run foundation. In practice, the moment-to-moment still feels extremely familiar. You’ll be doing the same kind of platforming beats—move, jump, dodge, fight—just in different scenery. If you loved 007 and simply want “more Sean,” that’s fine. But if you were hoping for a sequel that meaningfully expands the formula (new movement tech, a twisty progression system, more ambitious level structure, or richer set-piece design), 008 doesn’t quite get there.

The result is a game that’s easy to recommend only with a qualifier: it’s a pleasant continuation for fans, but it doesn’t feel essential. The funniest part is that the narrative stakes are higher (“defeat Xelar once and for all!”), while the design changes are comparatively modest—so the game’s own plot is more ambitious than its sequel upgrade list.

Sean executing a complex combat combo against multiple enemies
Sean executing a complex combat combo against multiple enemies
Complex environmental puzzle requiring precise timing and ability usage
Complex environmental puzzle requiring precise timing and ability usage
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