BREAKING
PC
Developer
Eternal Dream Studio
Publisher
Eternal Dream Studio

The Sun Shines Over Us

GameForceAsiaGFA METERSTRONG
The Sun Shines Over Us

Reviewed by Jennifer Lim

Structurally, it's choice-driven with three main character routes (platonic routes, not romance-first “date everyone in homeroom” chaos), and your decisions shape what scenes you see and where Mentari ends up. And because the game knows you will absolutely wonder “what if I picked the other option,” it actively encourages replaying: missed scenes can be discovered on another run, opening deeper conversations and new moments.

Content-wise, it's meaty: 15 chapters across a 100,000+ word story, with 6 endings—and the game loudly reassures you there's “no sad ending,” which is basically the VN equivalent of a warm blanket and a cup of tea after a rough day. Presentation is classic visual novel comfort food: 15 animated characters (with two fashion styles), 25+ backgrounds, 31 CGs to collect, and “memorable BGM” that tries its best to soundtrack your internal monologue when you realize you accidentally chose the dialogue option that reads like “I have never spoken to a human before.”

If you're looking for twitch-skill gameplay, this isn't it—the game explicitly isn't about reflexes, it's about learning, emotions, and choices. If you're looking for a heartfelt, replayable story where progress is measured in understanding rather than headshots, it shines exactly where it claims it will.

Character interaction scene showing emotional dialogue and expressive artwork
Character interaction scene showing emotional dialogue and expressive artwork
Beautiful environmental art showing changing seasons and emotional metaphors
Beautiful environmental art showing changing seasons and emotional metaphors

Screenshots

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