Core Keeper “Void & Voltage” (1.2) lands: your mine just got bigger (again)
Core Keeper’s 1.2-era patch hits, continuing the game’s steady cadence of “here’s more stuff to explore and optimize.”
What it means for gamers: if you love progression loops, this is basically new candy in the cave. If you’re easily distracted, say goodbye to your evening and hello to “one more dig.”
The update introduces new electrical systems and void-themed biomes, expanding the automation potential and endgame challenges for subterranean pioneers.